All work
UI/UX Design
JUCIFY — Juice Ordering App
A mobile ordering app where building a custom juice takes three taps, not a form.
Where it started
The interesting part of a juice app is customisation, and it is also the part that turns into a scrolling form with eleven dropdowns.
What I did
- Broke customisation into base, add-ins and size — one decision per screen, each with buttons big enough to hit while walking.
- Used auto layout and constraints so every screen adapts across phone sizes instead of being redrawn per breakpoint.
- Kept the running total pinned to the bottom so the price never surprises anyone at checkout.
What changed
Ordering is three taps and a confirm. The prototype was testable on a phone, which is where every review of it happened.